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Highest Rated Maps of All Time

#1
4.25 / 5.00 from 77 votes
#2
4.04 / 5.00 from 106 votes
#7
3.98 / 5.00 from 28 votes
#8
3.81 / 5.00 from 39 votes
#9
3.73 / 5.00 from 44 votes
#10
3.77 / 5.00 from 36 votes
#13
3.28 / 5.00 from 35 votes
#14
3.28 / 5.00 from 32 votes
#16
3.81 / 5.00 from 18 votes
#17
3.31 / 5.00 from 20 votes
#18
3.17 / 5.00 from 22 votes
#19
3.84 / 5.00 from 13 votes
#20
4.07 / 5.00 from 13 votes
#22
3.37 / 5.00 from 7 votes
#24
4.11 / 5.00 from 6 votes
#25
3.76 / 5.00 from 4 votes
#28
3.73 / 5.00 from 4 votes
#29
2.41 / 5.00 from 7 votes
Filters
maps of






  • gimmick
    • 2B
    • slider only
    • circle only
  • swing
  • meta information
    • collab
      • megacollab
    • marathon
      • gungathon
    • multi-song
    • variable timing
    • time signatures
    • storyboard
      • storyboard gimmick
    • keysounds
    • download unavailable
    • custom skin
  • style
    • messy
    • geometric
      • grid snap
      • hexgrid
    • freeform
    • symmetrical
    • old-style revival
    • clean
    • slidershapes
    • distance snapped
    • iNiS-style
    • avant-garde
    • perfect stacks
  • song representation
    • simple
    • chaotic
    • repetition
    • progression
    • high contrast
    • improvisation
    • playfield usage
      • playfield constraint
      • video gimmick
    • difficulty spike
    • low sv
    • high sv
  • skillsets
    • tech
      • slider tech
      • complex sv
    • reading
      • visually dense
      • overlap reading
    • alt
    • aim
      • jump aim
      • sharp aim
      • wide aim
      • linear aim
      • aim control
      • flow aim
      • precision
    • tap
      • finger control
        • complex snap divisors
      • bursts
      • streams
        • spaced streams
        • cutstreams
      • stamina
  • scene
    • aspire
    • mapping contest
    • tournament custom
    • tag
    • port


Exclude:



Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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